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Author Topic: How important are the town walls?  (Read 642 times)
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Ms. RedNeck
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« on: July 06, 2009, 06:38:43 AM »

I've been neglecting my walls in favor of getting bigger towns with more people. They just take up so much wood and marble and I hardly ever get attacked so my towns are size 14 and my walls are either 8 or 9.

I keep thinking I should build them up but I keep finding better things to build.
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« Reply #1 on: July 06, 2009, 08:28:31 AM »

i keep reading they should be the same level as you town hall to get some bonus...but mine are only like a 4 and my town halls are around 16 so i dunno.  i have the same problem though i keep finding better things to do with my wood and marble.
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« Reply #2 on: July 06, 2009, 11:38:29 AM »

I heard people saying that but I think it's crap. Lvl X wall gives 10*X% bonus def to all stationed units in the town and deals 3*X damage to attackers. So if you're getting attacked constantly it might be a very good idea to upgrade your wall, if you're not, then there probably is no need.
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« Reply #3 on: July 11, 2009, 08:39:28 PM »

Pasted from another of my posts, and yes this is accurate.

(wall level/town hall level)*(wall level)*10

ie:
town level 18
wall level 10
[(10/18)*10*10]= ~56

So if those were your town levels, your wall would only increase your troops defense by 56% instead of 100%. You have to keep the town wall close in level to the town hall. The reason I said "hurt you" is because, form the example above, an attacker would still be able to breach your wall 10 times therefore getting a 100% attack bonus, whereas you would only be getting a 56% defense bonus. Not a good thing.

oh btw this formula doens't apply if you have a town wall higher than your town hall. then is is just [10*town wall]

Ikariam irc idling ftw
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« Reply #4 on: July 12, 2009, 12:26:26 PM »

So what your saying is

lvl 15 town hall + lvl 9 walls = ruin if attacked
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« Reply #5 on: July 12, 2009, 09:48:21 PM »

Not as much as my Lvl 20 city and lvl 6 wall then Sad

But most of my stuff is on a lvl 10 city with lvl 10 wall Smiley
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« Reply #6 on: July 13, 2009, 11:08:42 AM »

Well once all my towns are level 15 my walls will be my next priority.

I'm also trying to donate wood on my sulphur island. We can only get 332 sulphur per hour there so we totally need an upgrade and I am the lamest resident with 307 donated. So I am donating any left over wood I have at the end of the day.

We own half that island so we could put pressure on others to donate if we wanted, hehe.
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« Reply #7 on: July 15, 2009, 09:10:47 AM »

Speaking of that you see who has the most donations towards this level cough cough.
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Ms. RedNeck
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« Reply #8 on: July 20, 2009, 01:01:29 PM »

This doesn't seem to follow your formula Cad.



This guy had lvl 11 town walls on a lvl 13 town and even after I breached his walls in two places and had a spy open one of the doors the game still shows him getting a +33 wall bonus. Is this a glitch? or is the combat report not telling the truth? It definitely made a difference 6 phalanx and 3 cooks shouldn't be so hard to defeat.
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« Reply #9 on: July 20, 2009, 01:43:41 PM »

Wasn't my forumla. Got it from the ikariam irc channel. idk.. i guess the report is wrong, or they have changed it.
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« Reply #10 on: July 20, 2009, 01:51:18 PM »

Another thing that sux is in that fight I never received my bonus for breaching the walls in 3 places. I'm starting to wonder if I ever get a bonus for breaching walls.
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« Reply #11 on: July 20, 2009, 04:03:23 PM »

As far as I can figure out there is never a "bad" wall town hall ratio. If the levels aren't equal then the "bonus" is just less. BUT it is a "Bonus" a BONUS is still better than not having one at all. So any level they are at is a help as far as I can see. Now I haven't been attacked in a very long time so I can't really prove my point. and I really don't pay attention to the people I attack as I have never been beaten when I attack someone. Soooo Not sure but it makes sense to me
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« Reply #12 on: July 24, 2009, 07:56:53 AM »

I posted on the Ikariam forums about my lack of wall breaching bonus and there are apparently a lot of glitches with the wall breaching bonus.

http://board.ikariam.org/index.php?page=Thread&postID=670537#post670537

If your going to attack someone with very big walls I would suggest reading the linked thread.
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« Reply #13 on: July 27, 2009, 01:46:30 PM »

Best bet send more rams for more breaches than you have types of units. If you had breached all 11 possible breach points in his wall then you would have had the ability to have 11 unit types gain the breach bonus.
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« Reply #14 on: July 27, 2009, 02:01:04 PM »

Well I read somewhere that rams only have a 25% chance of breaching a wall in the first round and apparently any breaches after the first round don't count. Now I look at what level there wall is at and send 4 times as many rams.

Also the guys in that thread said marksmen and swordsmen don't get a breaching bonus at all so I wouldn't use them if your attacking someone with big walls.
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