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Beer Garden Favorite: Elite Force 1.37 Patch In Depth Review

Elite Force 1.37 Patch In Depth Review
I've been using the 1.37 patch for about 3 weeks now, and there has been some dispute about it. I imagine the dispute stems from a variety of things. One, being that the previous versions of the IOEF patch have had it's share of problems and should have been considered beta, 2) EF hasn’t had an update in years and people aren’t willing to deal with new tweaks, or new bugs.

Here are my thoughts about the patch, the good bad and the ugly :) [more]

Read More > >

Download Of The Week: Elite Force Holomatch

ST Elite Force Holomatch
This game got me into online gaming over 6 years ago, and still holds the same thrill it did for me the week I got it. If your a Quake 3 Fan this should be a natural fit. If you like Star Trek, you cant miss this one. For me this game changed everything in my gaming life.

Download It: Windows | MAC | Linux

Interview: Thilo Schulz, EF 1.37 Patch Author, IOQ3 Maintainer

Interview: Thilo Schulz
Thilo Schulz is quite a busy fellow. Thilo is credited along with Ludwig Nussel in finding an exploit in the Quake 3 engine that prompted ID Software to release the 1.32c update. He is also the man who brought us the Elite Force 1.37 Patch and he is a maintainer of the highly popular IOQ3 project. A project that aims to the Quake 3 Engine source code and build upon upon it, by fixing the various bugs and adding new features to the game engine.

The Beer Garden had a chance to shoot him a few questions about the EF 1.37 Patch as well as his part in the IOQ3 project. [MORE]
Read More

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Most Popular Articles
The Latest And Greatest
Published by DJChangez on 2010/1/24 (43 reads)
Elite Force Reunion Fest
ADF and FRAG-CAFE to host a Winter Reunion Fest!

Frag-Fest server is set to go on Jan 30-31 and a map list is posted at the ADF forums ( http://z9.invisionfree.com/AlliedDefenseFleet/index.php?showtopic=658 ).

As soon as I get the team speak info I'll post it. We have quite a few confirmations, but it would be good to know about how many plan to attend. If we have a large number of responses there will be a second server set up for the overflow.

I've already bumped into a few people I haven't seen on the servers in a long time !! SO.......get the word out to everyone! Forward this email, tell you friends :)

Let's get this party started and have some fun out there!

If you need maps you can go here >> http://maps.game-host.org/ or download the PK3 manager here >> http://www.beer-garden.org/bg2/modules/wfdownloads/singlefile.php?cid=11&lid=17

alamo
amenhotep
aspire
cam_remake
Celestial_temple
centerfold
chronic
complex-ef
cq_ashes
ctf_2becks
ctf_2walls
ctf_astro
ctf_chaos
ctf_chi
ctf_chi2
ctf_crucible
ctf_deralct
ctf_deralct2
ctf_deralct3
ctf_dos
ctf_duelcore
ctf_efpinball
ctf_faceoff
ctf_faceoff2
ctf_falloff
ctf_flight
ctf_geothermal
ctf_geothermal3
ctf_geothermal4
ctf_kappa2
ctf_kirimt2
ctf_mapel4
ctf_milkyway
ctf_ngstation
ctf_ote
ctf_questcourt
ctf_roofhopper
ctf_spyglass
ctf_upsilon
ctf_upsilon2
ctf_wall
ctf_warp_factor
ctf_waterzone2
ctf_waterzone3
dangercity
dragonbriar
EFarea51
episodeWHAT
fairhaven
geothermal2
heretic
lalava
longgone
map_ctf_tothesea
map_meteor
mxc
ninestein
pugu
quadzilla-land
questcourtii
re2
rurapenthe
sewer
stranded
triforce
villa_complex
vob
volcano
voyborg
waterzone
waterzone4
wreckdeck

QUICK EASY MAP DOWNLOAD!
if you are using the Windows PK3 Manager that is found here:
http://www.beer-garden.org/bg2/modules/wfdownloads/singlefile.php?cid=11&lid=17

You can easily download these maps by opening the PK3 Mgrm, clicking FILE->OPEN ROTATION LIST->FROM URL and enter this URL: http://maps.game-host.org/fest2010.rot

Teamspeak (We are using Teamspeak 2):

ts.beer-garden.org:8767
(72.232.184.82:8767)


Windows Teamspeak Downloads:
Download Teamspeak 2: http://maps.game-host.org/ts2_client_rc2_2032.exe
Updated EXE: http://maps.game-host.org/TeamSpeak.exe

     Read More >>


Published by Shafe on 2009/10/8 (187 reads)
New IP Addresses For Beer Garden Game Servers
New IP Addresses For The Beer Garden Game Servers Saturday.

72.232.184.85:27960 UrT 2 Map Server
72.232.184.85:27961 UrT Custom Map Server

72.232.184.84:27960 Open Arena Server

72.232.184.83:27960 Elite Force Super FFA
72.232.184.83:27961 Elite Force Server

WoP, Smokin Guns and Nexuiz IP Addresses will be announced.

This change will occur Saturday Oct 10th, Late Afternoon/early evening PST.

     Read More >>


Published by Shafe on 2009/10/6 (148 reads)
Beer-Garden Datacenter Move Update
Beer-Garden Datacenter Move Update

In case you missed the news ( http://www.beer-garden.org/bg2/forum/index.php?topic=3247.0 ) the Beer Garden is being forced to physically relocate our hardware. Here is an update on the process.

Layered Tech has been out of stock of any decent server to upgrade to that was in my price range. Therefore, we will be proceeding with the physical move of the existing Beer Garden hardware. I'm not incredibly happy with the fact that layered tech hasn’t restocked any of their servers during this move, leaving the only upgrade options costing a significant amount more per month.

What does this mean.
Quite simply this means downtime. On the morning of Saturday Oct 10th, the Beer Garden will disappear off the net while the physical hardware is transported 40 minutes across the state of Texas.

Web Sites:
Layered Tech assures me the downtime will be about 4 hours; however this will likely be closer to a day as DNS will need to propagate for all sites that live under the beer garden umbrella. If you use opendns for your dns it should be quicker.

Game Servers:
24 hours before the move, I will receive new IP addresses. This isn't much time to advertise the game server changes so you'll have to look for them.

Game servers will be the last to come back online, ideally by Saturday night.

The new IPs will be posted as a news item on the Beer Garden homepage.

Updates:
I'll be updating the site/server admins through our private mailing list. For everyone else keep your eyes on the Beer Garden twitter account @
http://twitter.com/beergarden

Finally:
A few thoughts from yours truly http://www.brian-shaffer.com/2009/09/15/layered-tech-the-worst-migration-plan-ever/

     Read More >>


Published by Shafe on 2009/9/9 (175 reads)
From PlanetQuake:
Another all-free Quake 3 project is alive and putting out, and it's called Q3min! There are version downloads available right now, and the mission behind this project is to create a free, high quality version of Quake 3 that's all legal and will work with custom maps and mods created over the years, and in the future. Here's the official blurbage:

This is a community project managed by dedicated Quake III Arena enthusiasts. Its purpose is to provide a freely distributable minimal version of Q3A that is fully compatible with the original game created by id Software. We wish to make a package that can use different mods as well as custom maps made for the original game Q3A. The package should have a reasonably small size for easy downloading.

We do not intend to stop when the first fully functional package is released. We would like to implement, test and maybe permanently integrate different enhancements suggested by people on Q3A forums. We want to make a game even better than the original!


Check it out at: http://www.q3min.org/
Download it at: Download It!

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Published by Shafe on 2009/9/8 (163 reads)
Warsow 0.5 Released
Warsow 0.5 is finally released after a long time of hard work and a few release candidates tested by YOU, the community. With version 0.5 Warsow reaches a major milestone in its development. Feature-wise and technically, Warsow is now more complete, stable and polished than ever!

Some of the new features in Warsow 0.5:
» Weapon settings, armor settings and movement system have been tweaked and revised
» Weapons can stun players, making them unable to walljump for a short period of time after being hit
» Warsow 0.5 introduces AngelScript gametype scripting, inviting everyone to create their own custom gametypes
» Warsow 0.5 has new maps, textures, playermodels, engine features, visual effects... even a brand new weapon!
» Warsow 0.5 comes with new gametypes: Team Domination, Headhunt, Bomb & Defuse

For more details, check out the changelog... That is, if you're not already downloading Warsow 0.5!

Have fun Warsowians!

Download it: http://www.beer-garden.org/bg2/modules/wfdownloads/singlefile.php?cid=24&lid=62

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Published by Shafe on 2009/8/26 (265 reads)
UrT Ultimate Configuration Guide
From the forums, Taggedzi has put together a very complete and concise UrT resource:


Ok, after all the questions, and postings, I have finished my Ultimate configuration and scripting guide. I have listed all the cvars, and commands that I can find for Urban Terror 4.1 (by frozen sands llc).

You can find my 69 page document at: http://urt.taggedzi.com/guide.php
or you can download the PDF at: http://urt.taggedzi.com/Urt_Ultimate_Script_Guide.pdf

Hopefully the fonts on the website work right, I haven't tried this on a different pc yet... (I know bad me..)

But please let me know what ya'll think, constructive criticism welcome!

Matt

Forum Thread http://www.beer-garden.org/bg2/forum/index.php/topic,3166.0.html

     Read More >>


Published by Shafe on 2009/7/23 (495 reads)
From PlanetQuake

Linux users looking for a free, Quake III powered, browser based shooter need look no further than the new Arena Live! This browser based version of Open Arena so it has custom textures, models, maps, weapons, and sounds. Arena Live currently supports only Linux and the Firefox, so I haven’t been able to to give it a run through yet. The game is currently in it’s Alpha stage, so don’t forget to report bugs if you see them.

Visit them here:
http://arenalive.zexos.org/





     Read More >>


Published by Shafe on 2009/7/20 (296 reads)
Elite Force Revival, League Status Vote
Some great news from Canveyboy on the forums here:
http://www.beer-garden.org/bg2/forum/index.php/topic,3070.0

Hop over and place your vote now!

---------

Hello all, I have just basicly copied this post over from one of my admins over at gamesunited, we are basicly trying to get 100 people to register and vote at clanbase to get EF supported and into leagues and get old and new players onto this great game, please take time to read this post i copied made by SNAKE.


Hey guys, the titles kinda misleading, because it hasn't happened yet.

Basically there's about 43 Votes already and it's not even been up for long. We need 100 votes, usually it's 200 but it's been agreed by other head admins.

You need to register and vote. Please message this around and ask your clan members to vote too. Preferably without joining clans so all the votes can be counted.

VOTE HERE!!!!
http://clanbase.ggl.com/ladderpetition_vote.php?lpid=11373

What Is Clanbase?
http://clanbase.ggl.com/welcome.php?

How Will Clanbase Improve EF
- Introduce one of the biggest and well known leagues into the game again
- Hopefully help the game become more active by introducing new players and bringing old ones back
- A competative league and cups will be introduced to EF
- Anti cheat support (XRAY AND PUNKBUSTER)

Previous Clanbase EF Competitions
http://clanbase.ggl.com/news_league.php?lid=549
http://clanbase.ggl.com/news_league.php?lid=525
http://clanbase.ggl.com/news_league.php?lid=425
http://clanbase.ggl.com/news_league.php?lid=658 (2on2 cup)
http://clanbase.ggl.com/news_league.php?lid=620 (disintegration)
http://clanbase.ggl.com/news_league.php?lid=485

Basically EVERYONE here needs to register and get EF on Clanbase, it'll for sure bring alot of old players back and who knows, there may be a Gladiator Division

     Read More >>


Published by Shafe on 2009/7/20 (253 reads)
FLOSS Weekly Interviews BZFlag Maintainers
Last weeks floss weekly did an awesome interview with one of the primary contributors of the popular open source games BZFlag.

---- Snip ---
hristopher "Sean" Morrison" for the free and open source tank game, BZFlag.

Christopher "Sean" Morrison, core developers and project administrators for BZFlag Christopher "Sean" Morrison is one of the core developers and project administrators for BZFlag, an highly popular open source online tank battle game. He joined the BZFlag development team in 2003 and is now one of the leading source code contributors to the project actively involved in project management, infrastructure, and code development. Sean is also the project lead and core contributor to BRL-CAD, an open source solid modeling CAD system with more than 25 years development history originating from the U.S. Army Research Laboratory. He actively contributes to numerous other open source projects including CIA (IRC notification system), FTGL (Freetype OpenGL font rendering), libIRC (IRC communication library), buildconf (GNU Build System preparation tool), and others.
----Unsnip ---

Listen Here:
http://twit.tv/floss78

Download BZFlag:
http://www.beer-garden.org/bg2/modules/wfdownloads/singlefile.php?cid=24&lid=107

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Published by Shafe on 2009/6/5 (278 reads)
Ubuntu Magazine is running a good interview with Ente the creator of World Of Padman.

Great interview, just a bit odd how many references there are to the fact he Isn't a linux user.

Check it out:
http://www.ubuntumagazine.net/?p=1853

     Read More >>


Published by Shafe on 2009/6/4 (242 reads)
Alien Arena Offers A Glimpse Towards Alien Arean 2009
From their ModDB Post:

Only weeks away from release, Alien Arena 2009 has received another sweet visual upgrade, with the addition of GLSL post process shaders. This new feature has allowed us to do some nifty heat-wave distortions, such as when a rocket explodes, as well as some other tricks. With the system now in place, there are a near limitless amount of fun things we can do in the future!

We've also added quite a few new maps in the last weeks, including the remake of Dm-Chasmatic, a small, "killbox" type of level that is a blast to play in most any mode. Dm-Invasion is a brand new map that is set in an abandoned city that shows the aftermath of an alien invasion. This small map is an excellent 1v1 map with a great atmosphere.

In the next couple of weeks we will be finishing everything up, and are on target for our mid-June target for release!

-----

There are also some screenshots to have a gander at. It's amazing this is the Q2 engine

http://www.moddb.com/games/alien-arena-2008/news/alien-arena-2009-gets-glsl-post-process-shaders

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Published by Shafe on 2009/5/7 (324 reads)
Smokin Guns Releases MAC version
From the Smokin Guns Site
Thanks to Tequilas' success with backporting our engine to IoQuake3, Sparcdr was able to take the next step for apple lovers. Smokin' Guns now has a mac build available just in time for Cinco de Mayo! (Thanks guys!) Click here for instructions & links. Be sure to tell all of your mac buddies, ok?

More here:
http://www.smokin-guns.net/viewtopic.php?t=1679&sid=72fd308ca677736fa551beba27ba83bd

Download It Now:
http://www.beer-garden.org/bg2/modules/wfdownloads/singlefile.php?cid=24&lid=195

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Published by Shafe on 2009/4/29 (343 reads)
Beer Garden Launches A New Urban Terror Server
The Beer Garden is happy to present the community with our newest Urban Terror Server

The server has a simple yet compelling rotation with 3 maps, they are Casa, Abbey and Algiers.

You can find it here:
Name: ++Beer Garden++ CAA Server=Casa/Abbey/Algiers TDM [UAA]
IP Address: 72.36.180.27:27961


More info in the forum thread:
Click Here

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Published by Shafe on 2009/4/23 (339 reads)
IOQuake3 1.36 Goes Gold
Excerpt from http://ioquake3.org/

ioquake3 1.36 is here!

Go get it as a package for your system, or a source zip file/tarball. Check out your options for help if you run into a problem. If you find any bugs, please search bugzilla, and then report them!

Have a look at the list of improvements that have gone into this release:

-Ports to new platforms
-Off-server data downloads (http redirection) via HTTP and FTP with cURL
-OpenAL sound rendering allowing for surround (5.1 and 7.1) speaker layouts and generally improved sound
-quality. Especially on the Windows Vista Operating System.
-Ogg Vorbis audio decoding.
-In-engine VOIP support, with optional Mumble player-location support.
-IPV6 Networking. We’re ready to frag on the net of the future!
-SDL backend for the OpenGL context, window management, and input. This also improves portability.
-Anaglyph stereo rendering (for viewing with 3D glasses)
-Full x86-64 architecture support
-Rewritten PowerPC JIT compiler, with ppc64 support
-New SPARC JIT compiler, with support for both sparc32 and sparc64
-Compilation with MinGW and cross-compilation for Windows from Linux
-Improved console command auto-completion
-Persistent console command history
-Improved QVM (Quake Virtual Machine) tools
-Colored terminal output on POSIX operating systems
-GUID System
-Multiuser support on Windows systems (user-specific game data is -stored in their respective Application Data folders)
-PNG format support for textures
-Numerous security fixes

Thanks again to everyone who has made this a spectacular release. What do you want to see in the future of ioquake3? 4-Player Split-Screen? Let us know in the comments.

http://ioquake3.org/

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Published by Shafe on 2009/4/12 (230 reads)
Filefront bought by original founders.
From http://welcome.filefront.com


FileFront has been acquired by the original founders of the site and will NOT be suspended as previously announced. This is NOT an April Fool's Joke.


After learning about Ziff Davis Media's plan to suspend FileFront at the end of March, the original founders of FileFront made the decision to buy it back from Ziff Davis Media.


We're happy to announce to the gaming community that as of today, April 1st, 2009, FileFront is a completely independent company again and is no longer part of Ziff Davis Media. All previously suspended services should be active and working again. We thank Ziff Davis Media for their cooperation and willingness to keep the site and community alive.


Due to the very unfortunate timing of this event and related announcements on March 24th and April 1st (April Fool's Day), we'd like to make it perfectly clear that:


1) 1) The March 24th announcement about FileFront suspending its operation was NOT an early April Fool's joke.


2) This announcement about the original founders buying back FileFront from Ziff Davis Media is also NOT an April Fool's joke.


3) We're making this announcement on April 1st because the deal was completed today and we want to bring all services back online immediately.


4) We would NEVER suspend FileFront as an April Fool's joke.


5) We are happy to be back!


FileFront has existed in one form or another (originally as FileLeech and Voodoo Extreme's downloads) since 1997. In the last 12 years, FileFront has become the gaming community's most comprehensive and trafficked library hosting millions of files for thousands of games while requiring no registration and providing uncapped download speeds. We look forward to improving FileFront and serving the gaming community for years to come.


Welcome home. Game On!


Email us, founders@filefront.com


     Read More >>


Published by Shafe on 2009/3/26 (444 reads)
EFFILES.COM and FILEFRONT closing their doors.
Yep, it's true... EFFiles in gone very soon..

It's a shame to let this go.. maps.game-host.org already surpasses EFFILES in sheer number of maps, but nothing else. I'm willing to take the bulk of the repsonsibility there is a thread here: with relevant links to the announcements and the plans.

http://www.beer-garden.org/bg2/forum/index.php/topic,2563.0/topicseen.htmll


I am more than willing to put up the space, maps.game-host.org has bypassed effiles in maps for years now.. I'm starting to use amazon S3 for some of our downloads.

So.. I'm willing to cover the hosting, bandwidth, etc with an established site.. My problem is I don't have the time to grab all the non-map stuff from effiles. If someone wants to volunteer to get the files, I'll gladly host absolutely everything.

http://maps.game-host.org
http://beer-garden.org

Cheers,
Shafe


Sorry about how incomplete this posting is.. just needed it to get out there...

Here is a message from one of the admins

Quote:

Greetings all,

Well, as some of you already know and some that think it's still a joke, FileFront will be closing its doors for good on March 30th. All of the paid staff has been laid off (including myself) and all volunteers have been let go. Unfortunately, it seems to have been decided that the forums and network should be the first to go and before I was even able to create some announcement to inform my beloved community and volunteer staff of this event, they were taken offline or 'locked' so no further changes could be made to them. To call this unfortunate or frustrating is quite a bit of an understatement, not only to me, but especially to those I am currently unable to reach to inform them as to what's going on. I cannot imagine the confusion they must have about this and probably think its all some April Fool's joke. If only it were.

We found out yesterday that due to current economic conditions, Ziff Davis has made the call to suspend operations of the site at the end of March 30th. There isn't anyone at FileFront that knew this would happen. It was quite a shock to anyone that worked there. While we expected bad news (in this economy is there any other kind?) we certainly didn't expect that the site would be shut down for good. I certainly didn't expect the forums or network sites to be offline and unmanageable.

To the Network Staff:

I understand everyone's confusion and frustration. Hell, I share in these emotions with you. I do wish to say that it's been an honor working with every one of the volunteers, even you Skyrider. While there were days I just wanted to beat my head into the wall repeatedly from what I had to deal with, I'd do it all over again because I loved what I did. Remember that you guys are the real people that made the Network what it was and how successful it became. Keep that in mind and take pride in what you did.

To the Forum Staff:

Ah, my forum staff. I do not consider you simply volunteers of Ziff Davis that worked on the forums as those that just shut the site down do, no, I consider you guys and gals friends and family. I never had to worry about the forums, ever. I looked out for you and tried to treat you as though you were family as much as I could. I've tried requesting to get the forums database sent to me so I can continue on the community, however it seems that will not be the case. All of those posts will probably never see the light of day again. Just like the Network Staff, it's been my honor to work with each and every one of you on making one of the most popular game forums out there. Take pride that you were a part of it and helped mold it into what it was. At least we'll never have to worry about the white screen of death again though, right?

To the Admins Network/Forums:

You guys devoted more time on your respective areas then I ever did. I never lost sight of that and always had a level of respect that made me feel lucky to have you guys around. I don't think I could have ever accomplished things on my part without the strong devotion you shared in making File Front's community areas the best they could be. You did a damned fine job keeping the places up and running smoothly. I take pride in knowing that I was working with the best and always knew I could rely on you for advice and help whenever I asked for it. There's nothing I can say that really describes the thanks I wish to extend to you for all of your years of time and service, so I'll just say the words and hope you understand; Thank you.

To the Community:

I'm not sure I can write the proper words to show how much I cared for this community and what happened to it. 8 years of my life were devoted towards you all and I would never have had it any other way. You all made me happy to do the job I was doing. While I did have a work shift, when it came to the forums community, I always loved browsing it at all hours of the day. It was my job during the day, but at night, it was all about just being a member participating with everyone else. When I posted on the forums, my red username, title and status meant nothing to me at that point. I simply saw myself as a member of the community who wished to chat with other members of the community.

Last night I was being approached by many. There were some to offer condolences and some to find out what happened and some to offer places to re-ignite the community in a new place. I feel the same way they do, I want to get the community back up and running and, if Danny and Ronnie are reading this, please drop me a line and let's see if we can work something out. I'm sure we all have different goals in mind, but at the same time share in the feeling that we want our community back!

While writing this, I'm sure some of you will think it's a bit 'sappy'. I honestly don't care. I cared and respect the community and volunteers enough to write something from the heart. You all deserve it, not some cold statement written by lawyers who only wish to make it so they can't be sued for what is said. I wanted to show my gratitude for allowing me to be a part of the community and showing me the kind of dedication I've come to expect from those at FileFront.

Whenever/ if ever we are able to do a fresh start with the community, I would love to see each and every person that used it before to return.

To those that will be unable to come back, I'll miss you.

Thanks for everything!

Jeff 'n0e' Mills
jeff.mills@gmail.com
Former Community Manager, FileFront.com

P.S. Please, send this to the Forum Staff who I'm unable to get contact information for. (any of them that did not work on a network site that you know of)


Again lets see if there is anything we can do.. post here: http://www.beer-garden.org/bg2/forum/index.php/topic,2563.0/topicseen.htm

     Read More >>


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